Archive for the ‘Ambassadors’ Category

STEM, new trends and pedagogy of the (near) future

Why STEM? In the United States the first changes seen in school occurred after President George W. Bush signed the No Child Left Behind Act in 2001, later updated under the Obama legislation in 2015. The focus is now on a new method of student training in order to guarantee greater...

EU Code Week 2018

Are you ready to get involved? The first literacy Coding Campaign of this new school year is about to start! EU Code Week 2018 coming and this year there will be two weeks to plan and organize events. Save the date: 6-21 October! We did it last year and it was...

Gamification in High School Math classes

Abstract: Two cross-curricular eTwinning Problem Based Learning projects developed by 3 9th grade classes of a Humanities high school in Italy: in one project students learned how they can cooperate with foreign partners and then debate together about the topics they learned in the other project students learned Maths...

23rd Science Projects Workshop at the Future Classroom Lab

The award ceremony for the Scientix & STEM Alliance contests that took place for the winners of the STEM Discovery Week (23-27 April) was organized during the weekend of 22-24 Jun 2018. Among others, a total of 47 teachers representing their schools attended the event. There were 31 award...

Agorà 3D Urban Creativity as an Innovative Path for Future Jobs

The project originates from the observation that most of the time, urban spaces are designed and built without analyzing the needs of new generations. This probably happens because the culture of listening and interpretation is lacking in students and they are not directly involved in the conception/transformation of urban...

The Use of Immersive Virtual Reality in the Mathematics Classroom

Image taken from: https://pixabay.com/en/clouds-female-game-girl-model-1845517/ (Creative Commons) Remember this article about virtual reality and how it helps teaching? The main point was that it makes teaching more enjoyable and memorable, therefore it allows the content of the lesson to be memorable for years. Now you can read about an actual tool...

A Taste of Green – An implementation of an OSOS project on the quality of olive oils

Image taken from: https://pixabay.com/en/olive-oil-salad-dressing-cooking-968657/  (Creative Commons) Introduction The OSOS project (Open School for Open Societies), is an EU project, involving the “Idis Foundation – Città della Scienza” as a coordinator in Italy, with the final goal of promoting and supporting a renaissance of civic culture based on the idea...

Building 3D holograms with your students

Introduction A hologram is a three-dimensional image of an object that we can almost grasp. Many students following videos on the Internet know how to make a holographic projector. In this article we want to use poor materials and technologies to create an interdisciplinary teaching activity on holograms that...

https://pixabay.com/en/the-little-prince-space-drawing-2476434/

“The Little Prince” book as an environmental education tool

Image: pixabay “The little prince” is a contemporary fairy-tale, translated in 300 languages. It is the most translated book in the world. The author (Antoine de Saint-Exupery) wanted to show us modern ages problems. The author’s message can be interpreted in many different ways, depending on the reader. The...