Green Behavior Code


Green Behavior Code is an eTwinning project that involves 4 countries (Spain, Italy, Romania and Tunisia), 105 students and 4 teachers.

We aim to make pupils aware that our behaviors affect deeply and irreparably the environment. They need to think about alternative behaviors, more environmentally-conscious.

In this project, pupils focus on the environmental problems and risks they encounter in their countries, and compare them with students from partner countries using online collaborative tools.

Pupils work in international teams to offer solutions and switch towards more environmentally-friendly behaviors and habits. Each team brainstorms via Pixton, then they use the stories and avatars created collaboratively to be coded using Scratch. Each team has a scratch studio to code together to obtain a collaborative code.

Our purpose is to produce a “Green Behavior Code” to spread around in the community.

A live event took place in which each team of students presented their code.

Pupils voted for the best “Green Behavior Code”, which will be our commitment to protect the environment.

Work Process

The idea consists in creating a Green Behavior Code using Scratch.

Students use Pixton to build creative stories related to nature and green. This activity helps to enhance their imagination and provides them with original ideas to be used later in coding.

Picture provided by the author (Attribution CC-By)

Students used the images already created in their Pixton teams as backdrops to their scratch codes.

   * Romanian students of each team start coding an idea related to Earth protection and shared it to the Scratch Studio of their team.

   * Italian students opened the last code, clicked on the REMIX button, and continued developing the Romanian idea by adding their thoughts.

  * Tunisian students opened the Italian code, clicked on the REMIX button, and continued coding.

  * Finally, Spanish students opened the Tunisian code, clicked on REMIX and completed the code.

As a result, each team had its Green Behavior Code. Following this link, you can see the 9 Scratch codes we obtained.

These are the links for each team: Team 1, Team 2, Team 3, Team 4, Team 5, Team 6, Team 7, Team 8, Team 9.

A live event was scheduled to vote for the best code, which will represent our commitment to a green behavior. 

Final Green Behavior Code:

We programmed a partners’ meeting in which we discussed and scheduled our final Green Behavior Code. We also conducted an online meeting with all the students.

During the meeting, we voted for the best Green Behavior Code. We had 9 codes, achieved collaboratively by the 9 teams. We voted using the online tool Mentimeter. The voted was conducted live, during the online meeting with students. The code which obtained the highest number of votes was the one developed by Team 8. It now represents the Green Behavior of our project, and an international commitment to be respected by all members of the project. In this video you can see the results of the voting.

Picture provided by the author (Attribution CC-By)

The code of Team 8 was created collaboratively by 5 Romanian Students, 3 Spanish Students, 2 Italian Students and 4 Tunisian Students. Their idea consisted of creating a TV emission in which they discussed about different environmental issues and tried to find a solution.

The code was created in 5 stages:

 1st stage: A brainstorming activity in which students of Team 8 shared their opinions and ideas through the creation of stories with their avatars in Pixton. The other stages were implemented collaboratively using Scratch, as you can observe by clicking on this link.

2nd stage: Romanian students started with the coding. They talked about issues related to natural ecosystems. Follow this link to see it.

 3th stage: Italian students clicked on the REMIX button, and continued with the coding to find solutions for these problems. See this stage using this link.  

 4th stage: Tunisian students clicked on the REMIX button and continued with the coding. They thought about creating a TV emission, named “Save the planet”, which will talk about environmental problems and proposed solutions to save our environment from pollution. Access this link to see the work in this stage.

5th stage: Spanish students click on the REMIX button and completed the coding by adding the causes of greenhouse gases and proposing solutions. Follow this link to see the last stage.

In this link you can observe the work process described above.

At the end, students of Group 8 created a Green Behavior Code. You can see it by following this link.

About the Author

Imen Taktak Marzouk is a Computer Science Teacher at Pioneer Preparatory School of Sfax, Tunisia. He is also an eTwinning and Scientix ambassador.

He is involved in science education because he believes students need to be scientifically literate to succeed in an increasingly technologically and scientifically advanced world.  Imen considers that teaching the scientific method is teaching students how to think, learn, solve problems, and make informed decisions. These skills are integral to every aspect of a student’s education and life, from school to career.

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