Posts Tagged ‘creativity’

Magic Box approach

STEAMagic Boxes – Educational Resources Created by Students

CC-BY, Unsplash All the students from our school and kindergarten (aged 3-14 years) are involved in our specific Hands-on Science Program. Kindergarten children are amazing scientists. They observe and explore with an open mind, curiosity and great enthusiasm. Often these wonderful scientists draw conclusions so scientifically accurate that they...

You don’t have to grow up to be a scientist

CC-By provided by the author This project includes multidisciplinary STEM activities. English and Science teachers are the ones who participated in this project. My students and I integrated all the activities to the objective of English, Science and ICT curriculum. Students used English language for all the activities. We...

Let’s Make A Scarf!

Picture provided by the author, attribution CC-BY Our Wonderful Kids with STEAM project aimed to increase our students’ interest in science, technology, math and engineering. Apart from this, it is aimed to train individuals who can think creatively, solve problems and have 21st century skills by integrating STEM disciplines...

Group of scientists smiling

6 Best Reasons to Study Science and Technology

The infinite possibilities of science Science and technology are broad terms. While most people imagine that the job of a scientist boils down to wearing a lab coat and looking at things through a microscope, there is a lot more to it than that, and the job itself can...

Schools are closed, but our curiosity is not!

Can we continue investigating with materials that we have at home? Yes, and from an early age.  During the lockdown period, a lot of students spend many hours in front of a screen; as an alternative, we can encourage them to carry out experiments that activate their desire to...

Mobile learning activities using tablets. The Lithuanian experience.

Image: Shutterstock/Macrovector_jpeg (2) The Creative Classrooms Lab (CCL) project is developing innovative teaching and learning scenarios involving the use of tablets in and out of school. It validates these in policy experimentations involving 9 Ministries of Education in Europe and 45 classes that are already making use of tablets...